Although developing games for the iPhone may be hindered by it’s lack of controls, the iPhone itself could surprisingly make for an awesome game controller itself. Imagine controlling the avatar on your computer over WiFi with your iPhone. Tilting it to move forwards or backwards, selecting weapons from your touchscreen, controlling your weapon via swipe motions. The iPhone could make a great game controller, hell it’s even got a built in rumble pad!
Meanwhile, in his post “Baby Steps to an Augmented Future“, new media producer and gamer Eric Rice theorizes that the iPhone is just one step towards a future where such alternate interfaces have become ubiquitous.
What do the new iPhone, fashion industry, and video games have in common? They might be baby steps towards a future world where the virtual overlaps the real.
The general definition of augmented reality is the combination of computer-generated data (images, videos, etc) with real, tangible things that are located in our ‘real’ world. Most early ventures with augmented reality involve overly-geeky headsets and contraptions to accomplish a simple augmentation of what we see in front of us.
One example of a possible augmented reality interface is Robert Winters’ AUGNAV - or AUGmented reality NAVigation - an imaginary application for a future iPhone that would combine video capture, location-awareness and wireless data access to provide a navigation experience far beyond anything offered by current GPS units.
While a system as advanced as AUGNAV remains at least a few years away, the equally-revolutionary gaming interfaces suggested by Doctor Popular are well within the iPhone’s current abilities. And really, if you’re an iPhone developer, wouldn’t you rather work on something truly innovative, rather than yet another flashlight app?
I’m conducting a survey, if you live in the San Francisco Bay Area and work in the web/tech industry, do you go to Burning Man?
Feel free to pass this poll along. Of course there is no way to verify that only people in the Bay Area are responding, but it should give a general idea of who is/isn’t going these days.
A decade ago this poll would have been a joke. Back then almost all of us went.
The organizers of ROFLCon, the wonderful conference on internet memes that took place at MIT in April (here are my ROFLCon photos), have been busy planning a series of smaller summer events around the US. On Friday, August 29th they will be hosting the mini-con ROFLThing at Mighty in San Francisco.
Scott Van Den Plas came across busted out brick wall in a Chicago neighborhood, so he promptly “took the proper corrective measures” and plastered some Kool-Aid Man Wanted posters on the surviving area of the wall. Looks like Paul Addis has some competition.
I recently met a city employee who was painting San Francisco Department of Parking and Traffic logos and “Tow Away” markings on curbs around the Mission. These are the very stencils used to create the curb markings that generate so much pain and anxiety for San Francisco motorists. It also occurred to me that from a revenue perspective, the return-on-investment from a DPT stencil must be huge, given how many expensive parking tickets each one generates. Just the sight of them made my blood pressure rise.
Maker Faire returns to Austin, Texas for its second year. This two-day, family-friendly event celebrates the Do-It-Yourself (DIY) mindset and features interactive exhibits organized by individual enthusiasts, hobbyist groups and clubs as well as student groups. It’s for creative, resourceful folks who like to tinker and love to make things. Maker Faire is an opportunity to share what you do with others.
This will be the second year for Maker Faire Austin. Here are my photos from 2007.